Haggy's Expansion Mod

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Re: Haggy's Expansion Mod

Postby ragnar » Thu Sep 11, 2014 1:03 pm

Sorry, my questions was not clear. I want to install your main mode Haggys Expansion Mod, and from what I understand in it there are no graphic changes that are in your Haggy's Graphic Mod. So to get them I will need to install them both. So my question is, does it work if I instal them both, so Haggys Expansion Mod + Haggy's Graphic Mod ?
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Re: Haggy's Expansion Mod

Postby Haggy » Thu Sep 11, 2014 1:05 pm

Yes. ^.^
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: Haggy's Expansion Mod

Postby Haggy » Thu Sep 11, 2014 1:09 pm

but I have the new Grafikmod not yet uploaded on the page. the old one is not quite as good, but it has a different function yet. This I will upload them later as separate mod. I wanted to make earlier anyway.
My English is bad. Sorry, but this will not Change.

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Re: Haggy's Expansion Mod

Postby Haggy » Thu Sep 11, 2014 1:20 pm

I was away one year of Towns. That said, I'm at some at my own mod not sure. But before all were functional and compatible. But I wanted to revise all current mods again. So you can choose specifically what you want to use and what not. But I'm still working on my fan mod. Why I do only few other things on the side. Just as the Graphic mod.
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: Haggy's Expansion Mod

Postby ragnar » Thu Sep 11, 2014 1:26 pm

Sorry another question, this is little confusing for me :) .

I downloaded
Haggys CompModV5.3a.zip + Haggys CompModV5.3b.zip

Just tested it and it seems it works, and that is ok.

Will download your graphic mod now from your link

But my question is (because it is not 100% clear to me from the beginning post in this thread) do I need to download the other mods like:
Haggy's Humus-Farms (For the farm is only needed as ground humus)
Haggy's Dungeon Portals 2.0 (only Vanilla Monster)
Haggy's Lift Mod (4 Designs)
Haggy's More Townies (all 4 new Races + the new Designs for the humans)
Haggy's Magic Weapons (add 3 Weapons, Animate the Firearmor and let the Headcrusher brighten)
For Hobo666 "Bonescythe"

Or they are already in it (i guess they are juts want to be sure)?
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Re: Haggy's Expansion Mod

Postby Haggy » Thu Sep 11, 2014 1:34 pm

These are all included.

Available as a separate mod: In Haggys CompMod or "Standalone Mod"

Haggy's Humus-Farms (For the farm is only needed as ground humus)
Haggy's Dungeon Portals 2.0 (only Vanilla Monster)
Haggy's Lift Mod (4 Designs)
Haggy's More Townies (all 4 new Races + the new Designs for the humans)
Haggy's Magic Weapons (add 3 Weapons, Animate the Firearmor and let the Headcrusher brighten)
For Hobo666 "Bonescythe"
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: Haggy's Expansion Mod

Postby Haggy » Thu Sep 11, 2014 1:41 pm

BugFixed V2 Graphic Mod:

http://www.mediafire.com/download/8u50t7svtn5cx6s/Graphic_Mod_V2.zip

And sorry for Trouble.
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: Haggy's Expansion Mod

Postby Haggy » Fri Sep 12, 2014 7:56 pm

A New Crate for "raw materials". Cap. 35. Need Wood x2 , Copper 1x and Iron x1

Haggy's RM Crate Mod. http://townsmods.net/download/get/397
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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