material loss

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material loss

Postby thorz44 » Sat Jul 06, 2013 1:06 am

hey umm well i used up all the bambo on my towns map without making a farm dose that mean ill never be able to get bambo? :| thx
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Re: material loss

Postby Haggy » Sat Jul 06, 2013 1:13 am

Bamboo should be sold from time to time by the material merchant. You do not grow much, even 2x2 is easily sufficient, unless you build houses just so ^ ^

my best and most efficient cultivation as:
X = Bamboo
Y = Water

XXXXX
XXXXX
XXYXX
XXXXX
XXXXX

So I build my bamboo and sugar cane plantation ^ ^
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: material loss

Postby johanwanderer » Sat Jul 06, 2013 3:22 am

Try the "Conservation!" MOD :)

EDIT: After posting this, I realized I don't have bamboo in the menu, but you can always edit the mod to add bamboo yourself. I'll add it to the mod later.
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Re: material loss

Postby thorz44 » Sat Jul 06, 2013 8:00 am

Haggy wrote:Bamboo should be sold from time to time by the material merchant. You do not grow much, even 2x2 is easily sufficient, unless you build houses just so ^ ^

my best and most efficient cultivation as:
X = Bamboo
Y = Water

XXXXX
XXXXX
XXYXX
XXXXX
XXXXX

So I build my bamboo and sugar cane plantation ^ ^

thx
thorz44
 
Posts: 32
Joined: Fri Jun 28, 2013 9:41 am

Re: material loss

Postby thorz44 » Sat Jul 06, 2013 8:03 am

so umm heres another question (dont wanna start a nother topic coz i post to many really(i have tryed wiki but it never gives me anything about towns GAME all ways says stuff about towns irl)) so with the hight lander and dwarf hero do you need to build he hight lander room above lvl 5 or can like thye middle of it be on 5? same with dwarf? btw what lvl dose dwarf need to be?

heres another 1 if i assigin some 1 to only butcher will he cook it as well?
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Re: material loss

Postby Niranufoti » Sat Jul 06, 2013 8:37 am

1. The level a Highlander's room must be one can be level 5. Only the lowest level of the room, where the zone is placed, counts. A Dwarf's room has to be on level -2 or lower.
2. The Butchering task does not include cooking, that belongs to the Baking/Cooking task.
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Re: material loss

Postby thorz44 » Sat Jul 06, 2013 9:07 am

ok all so what about balconys? what dose that area do?

of and what about areanas? what do they do
thx
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Re: material loss

Postby Haggy » Sat Jul 06, 2013 9:18 am

Arena is a workshop zone, because you can leave the Badgers fight against each other. Balcony are the associated seats, a social zone. As the people go there when they have nothing to do. As in the marketplace. The so-called idle zones.
My English is bad. Sorry, but this will not Change.

Schreib einfach in deutsch zurück ;)

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Re: material loss

Postby thorz44 » Sat Jul 06, 2013 11:39 am

Haggy wrote:Arena is a workshop zone, because you can leave the Badgers fight against each other. Balcony are the associated seats, a social zone. As the people go there when they have nothing to do. As in the marketplace. The so-called idle zones.


ok so what is the befifet of the arean & balocony
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Re: material loss

Postby Haggy » Sat Jul 06, 2013 12:01 pm

You build an arena, as in ancient Rome, where gladiators fight. In this case your badgers. And the seats are for there to watch the fight ^ ^.
're experiencing a few seats there, maybe one or two decorative article and you'll see when your citizens are joined back there, and you've built everything correctly, will increase your Happy-O-Meter. at the screenshots, maybe you were allowed to see one or the other inspiration.

Hope this helps :D
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