Whisperdeath event [SOLVED]

Whisperdeath event [SOLVED]

Postby JackPS9 » Sat Sep 21, 2013 6:21 pm

Code: Select all
<itemsSpawnLivingSize>1d2,1d21d2,1d2,1d2,1d2,1,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2,1d2</itemsSpawnLivingSize>

it has 1d21d2
You may want to fix this it caused one person's town to get destoyed.
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Re: Whisperdeath event

Postby supermalparit » Sat Sep 21, 2013 6:22 pm

Damn, well, I think in that case the value returned by the "dice" is just 0....

Anyway, thanks, I'll fix it right now
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Re: Whisperdeath event

Postby JackPS9 » Sat Sep 21, 2013 6:26 pm

supermalparit wrote:Damn, well, I think in that case the value returned by the "dice" is just 0....

Anyway, thanks, I'll fix it right now

I'll telling people on steam how to fix it so they arent getting 1k + zombies spawning
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Re: Whisperdeath event

Postby supermalparit » Sat Sep 21, 2013 6:28 pm

Thanks mate!

I just updated the patch notes here
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Re: Whisperdeath event

Postby JackPS9 » Sat Sep 21, 2013 6:29 pm

supermalparit wrote:Thanks mate!

I just updated the patch notes here

No problem, trying to keep steam from ripping you guys a new one
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