400 citizens!

Show us your creations and tactics!

Re: 400 citizens!

Postby caprontos » Thu Jul 05, 2012 1:46 pm

burningpet wrote:Wonder if we will make it so animals must eat as well. i bet youll see a major drop in that tactic when you'll be forced to generate massive amount of wheat for them.


then I'll switch back to bread or pies :D just hope flour is on the aps by then haha. But all meat farming would take a hit as well..

viewtopic.php?f=9&t=2487&p=16425&hilit=chicken+coop#p16425

that was my chicken coop idea..

sure once you have enough chickens and enough nests.. you'll be fine but I assume that will take more space time and resources and still be semi-slow.

For other meats you just need a breading system and a way to mark some animals as "parents" so they don't get killed an eaten while your not paying attention..
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Re: 400 citizens!

Postby cpc65 » Thu Jul 05, 2012 9:24 pm

That's kinda creepy actually. Looks like a cultist's compound. Is there Kool-aid in the cooking pot?
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500 now

Postby andgarrett » Fri Jul 06, 2012 10:59 pm

just hit 500

500
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Re: 400 citizens!

Postby caprontos » Sat Jul 07, 2012 12:02 am

gratzs :P my computer may go in convolutions with that many..
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Re: 400 citizens!

Postby evaldazz » Sat Jul 07, 2012 7:16 am

When you go down to the dungeon, do you equip them all as soldiers? Or do you just go Stalingrad on them? ROFL... :D
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Re: 400 citizens!

Postby andgarrett » Sat Jul 07, 2012 8:39 pm

evaldazz wrote:When you go down to the dungeon, do you equip them all as soldiers? Or do you just go Stalingrad on them? ROFL... :D


lol. I waited until I had found iron and coal to start growing the population beyond 50 citizens. once I got iron, I stopped exploring deeper. I'm only on level three or four I think. there's no reason for me to go any deeper.
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Re: 400 citizens!

Postby Lonestar51 » Mon Jul 09, 2012 1:20 pm

And what about the heroes? You must have 22 Heroes or so, don't they all get really, really bored?
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