Heroes and Doors

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Heroes and Doors

Postby Kaas » Mon Sep 23, 2013 2:50 am

I'm assuming it's the doors fault, but I started implementing doors to the dungeon. This way if a merchant shows up, I can lock it so I know I don't accidently sell something that involves sending somebody to their doom to get it. However, from what I have eventually noticed, heroes that pass through closed doors (don't know about open) seem to forget everything that they have done so they would only explore so far into the door before getting hungry or tired and turning back, and just follow the same pattern... sometimes exploring the overworld after they have ate and slept. Thanks to this 'unlock' feature, I moved the doors and they have started to explore fog again finally.
Kaas
 
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